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PAPER PLANE GAME

Paper Trails

Tiny plane. Big main-character energy.

0 m10 m up0 / 3 sparkles

Your next little adventure.

Hold ↑ / ↓ to pitch. Hold Space to boost. P pauses. A lower nose keeps your speed; pointing up too far can stall the plane.

Make it your launch

Or drag forward and up across the sky to set your angle and power. Release to preview, then press Fly.

Flight and progress stay on this device.

How to play Paper Trails

Choose your launch angle and power, then Fly. Your character counts down before takeoff. Raise the nose to climb, lower it to regain speed, and spend boost when it helps most.

Some adventures ask you to cross a finish ribbon. Others ask for two sparkles or a gentle landing on the mint patch. Follow the goal shown beside your flight.

Your next little adventure

Deliver a little joy through Garden post, Rooftop rambles and Cloud mail: three soft toy worlds with twelve short courses, free retries and saved progress. Daily flight rotates through the twelve courses at midnight UTC with a fixed upgrade kit. Practice lets you try a flight without a campaign goal.

Your own Zubboo and outfit ride along on every flight. Your pilot and progress save in this browser on this site.